Sunday, 3 February 2013

Dynamic Programming

I think learning about Dynamic Programming (see wikipedia) would be a very optimal technique to learn and put into practice, because so many problems are solvable with these techniques. The problem with coding using these techniques is similar to the problem of applying optimization algorithms to a real world problem - working out what to use for inputs can be quite confusing, and the general best way to learn it seems to be to do loads of examples. I still can't whip out a GA with an auto-tuning NN to solve any random problem I encounter (e.g Rage-style Mega-textures, or optimal rendering).

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